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1 - Setup of the Game
Creating the Course
All competing players are encouraged to have a hand in course design.
- Courses may be easily set up and modified with stakes, which designate “home” for each hole.
- A dedicated course may be established using cups with flags.
- A
Tee box is established by marking the forward points of the box with
any objects (rocks, logs, etc.) and the width between the Tee markers
is to be determined by the terrain and space available.
- A stake or cup placed in an open area at least 25 yards from the tee area serves as the target.
- A
ball striking the stake or entering the hole is considered home for
that hole, and the total shots by each team or player on that hole is
recorded on a score card.
Some Suggestions for Creating the Course:
- Vary the length and difficulty level of each hole.
- Utilize obstacles and natural topography to encourage creative shot making.
- Holes
of more than 150 yards are not encouraged as this may place a burden on
the sharing of clubs and break the desired social connection inherent
in the game.
- Skill level and age of players should be taken into account when establishing the difficulty of the course.
2 - Player, Teams, Format of the Game
- Course may be played in teams of 2 or by individual players.
- Team
play is traditionally played using alternate stroke or ‘best ball’
format. Experience illustrates that relationships between playing
partners are often illuminated during the course of a round.
- A
player is chosen by each team to tee off on the first hole and the team
member follows up with play from wherever the ball lays. From that
point forward, throughout the game, shots are taken by alternating
players without exception.
- Players laying furthest from the ‘hole’ are always first to play.
- All
players should be encouraged to familiarize themselves with the names
of the clubs, and their distance/loft attributes, as clubs are shared
between up to 10 players per match.
- A club steward will be chosen to make sure all clubs are accounted for and back in the bag after each game.
Player, Teams, Format of the Game
- In order to help resolve disputes, it is recommended that
an arbiter be designated prior to the beginning of play, who is
recognized as logical and fair minded.
- The eldest player determines the starting order of play.
- The team or player with the lowest score after completing the course is deemed the winner.
- If
the score is tied after completion of the course and the consensus of
the players is that a winner should be determined, a “sudden death”
playoff will ensue. Play is begun within one club length of the
finishing hole and play is resumed in reverse order of the course until
a player wins a hole.
For USAGA tournament play, par is to be established
for a 9 hole course, and each hole is finished at a cup and flag.
Otherwise, AG casual rules apply and stakes can be used to designate
‘home’.
3 - Rules of the Game
- If a ball is deemed to be in the line of another player’s
ball, at the discretion of that player, he or she may chose to mark the
ball with a coin or other flat appropriate inanimate object, or may
invoke the Stymie Rule (too bad, play around or over me).
- Hitting another ball with your own is part of the game, however striking another ball may never put that ball out of play.
- The
AG ball floats and may be played from out of the water. Such an
endeavor is encouraged and admired in the game of Adirondack Golf.
- A two stroke penalty is incurred for moving a ball out of water.
- If
the penalty is taken, a drop from shoulder height to an area adjacent
to the point where the ball lays in the water should be chosen if not
closer to the hole.
- Rock rule: For the sake of club
preservation, if a ball lays against or close enough to a hard or rigid
object such as a rock, the player may move the ball and replace it in
any direction no more than 1 foot from the object. This is a
discretionary rule and the game arbiter should be consulted.
- Club
Preservation: To encourage an intact playable wooden club to be enjoyed
by generations and to promote a fun team/family experience, losing
one’s temper and either throwing a club in anger or otherwise abusing a
club will result in a 2 stroke penalty as determined by the arbiter.
- To
encourage creative shot making and playing the ball as it lays, there
is a two stroke penalty for moving a ball from a challenging or
perceived unplayable lie. This is a discretionary
rule and the game arbiter should be consulted because Rule #3( the Rock Rule) may apply. - To
continue play after taking an unplayable lie penalty, a drop from
shoulder height is permitted to an area at least, but not limited to, 1
club length behind the spot where the ball was picked up relative to
the hole.
- Lost ball rule: A 3 stroke penalty is incurred for a lost ball.
- In
the instance of a lost ball, a replacement ball may be played by
dropping from shoulder height to an area adjacent to where the ball was
lost.
- If a replacement ball is not available, the player forfeits the game.
- Motion Rules: Player must wait for his/her ball to come to a full stop before striking.
- If a player moves the ball while addressing it, a one stroke penalty is taken.
- If
an animal (most likely a dog) takes a ball while that ball is in play,
it must be lovingly coaxed away and played from the point of retrieval,
or where the animal drops it.
- Out of Bounds Rule: These
are not enforced unless the play encroaches on another party’s
unfriendly property that the players have not been offered/authorized
access to. It is advised that AG players make friends with neighbors
and abutters in order to mitigate any potential out of bound disputes.
- 8b–Balls
played into unfriendly territory must be moved back to the point of
entry to that property. No penalty is incurred for this ‘out of bounds’.
- 9c–The
No Mas Rule: Stroke limits per hole are to be determined at the
beginning of play. It is recommended that a no mas score should not be
more than 12 strokes per hole, as spirits should be tested but not
broken.
- No “Gimmes” are allowed in Adirondack Golf, and all play must continue until the ball is home.
- Inclement
Weather: Play is continued in any and all weather conditions, excepting
ones that are considered dangerous (ie., lightening, flooding, hail),
in which case the game may be suspended and then resumed.
- If
a situation arises that is not covered in the rule book and no
consensus can be reached amongst the players the youngest player shall
have the deciding vote.
Lefthanders-As the current
selection of clubs that can be used by left handed players consists
only of the Higgins Bay ‘two way’ and the ‘Tupper Lake’ putter, a left
handed player is entitled to receive a two stroke compensationfor every
6 holes played. Full sets of Adirondack Golf left handed clubs will be
available by Sept 09.
4 - Player Etiquette and Arbitration of Disputes
Proper etiquette is encouraged but if it doesn’t come naturally, some suggestions follow:
- Be sure no one is in path of swing before swinging.
- At the point where a player has set up over his ball, and is preparing to swing, talking and other distractions are not allowed.
- As
players approach the stake, a player from an opposing team will be
designated to be the judge as to whether a player’s ball has indeed
struck the stake at any place or at any speed.
- To encourage brisk play, taunting of a slow player is encouraged after a two minute period and after proper forewarning.
- Verbally
harassing one’s playing partner is encouraged, but only if done in the
proper spirit of fun. Seriously escalating issues between partners
should be resolved privately.
- There is no dress code for Adirondack Golf
The USAGA is the official sanctioning body for Adirondack Golf. The
Executive Governing Committee reviews the rules of the game at it’s
annual meeting at Tupper Lake, NY.
Sand play can abraid the finish on the wooden club and it is advised
that players wait for the AG green X set which will be available by
Spring 2010 for sand play. |